Zelda
Leyland YangTech Stack
C++, CMake Build
Game features
Controls & Movement
- Navigate the world using WASD keys for fluid character movement
- Responsive control system for exploring the game environment
Combat Mechanics
- Dynamic sword slashing combat system
- Real-time attack animations and hit detection
Enemy Intelligence
- Advanced enemy AI powered by A* pathfinding algorithm
- Enemies track and pursue the player with strategic movement patterns
Physics & Interaction
- Comprehensive collision detection system
- Realistic interactions with enemies and environmental obstacles
- Dynamic object interaction throughout the game world
Game Link
(coming soon)